Island Clash Wiki
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Overview

When your island declares war you will have 60 seconds to prepare on your island before you are sent to the boat, during this time it's best to make sure that you have armor and weapons to help defend or attack. You will then be sent to the boat where you will spend 70 seconds there waiting for the warfare island to load. Once it's loaded the defenders will be sent to the Town Hall and the attackers will be sent to a random spawn point or one that they chose using the spawn selector on the boat. The war will last 8 minutes and within that time the attackers will aim to get 2 stars and collect resources from the loot chest while the defenders will aim to save their resources and keep 2 stars.

There are 3 stars. At the start of the war, all stars will be blue (the defender color).

Screenshot 285

The 3 stars that are shown above the hotbar.

1st star → 100% of cruxes destroyed

2nd star → Most kills

3rd star → 50% of cruxes destroyed

Screenshot 286

Scoreboard showing the score, time remaining, kills and deaths the player has.

To know if which team has the most kills you can look over at the scoreboard on the right side of the screen to know how many more kills you will need for the second star.

How gold is earned

Gold is awarded to all players at the end of Warfare. The amount awarded varies depending on how many kills a player had, how many deaths a player had, how many ranked players are in the War, and whether a player won or lost the war. An odd number of deaths will round down to the lesser subtraction. Gold awarded under "Match Bonus" is a flat reward given to all players for participation. A player with the Chief rank will give everyone in the War 2 extra gold, with the effect stacking for multiple ranked players (6 chiefs → +12 gold).

Rewards for Warfare

This is the rewards screen displayed in chat after a war has expired.

  • 1 kill → +3 gold
  • 2 deaths → -1 gold
  • Chief Rank present → +2 gold
  • Win → +25 gold
  • MVP → +5 gold

Defending

During warfare, defenders have to protect 4 main buildings this being the Town Hall, Warehouse, Logging Camp, and Mine. The defenders are able to do this by killing the attackers and preventing them from breaking the cruxes in these buildings.

Spawn Point

Defenders will always spawn in the Town Hall at the start of the war and every time they die.

How to win

A defender can win a war by making sure that 2 out of the 3 stars are blue (the defender color), this can be achieved by having less than 50% of the cruxes being broken or having more kills than the attackers.

Attacking

During warfare, attackers have to destroy 4 main buildings this being the Town Hall, Warehouse, Logging Camp, and Mine. The attackers are able to do this by breaking the cruxes in the buildings and killing the defenders

Spawn Point

Attackers can spawn at 4 locations. These all depend on the level of the War Camp.

War Camp 1 → Spawn 1 → Ocean Spawn

War Camp 2 → Spawn 2 → Town Hall Bridge Spawn

War Camp 3 → Spawn 3 → Mine Bridge Spawn

War Camp 4 → Spawn 4 → Logging Camp Hill Spawn

Attackers are able to choose their spawn point before Warfare starts whilst in the boat through the use of a Daylight Sensor.

How to win

An attacker can win a war by making sure that 2 out of the 3 stars are red (the attacker color), this can be achieved by breaking 50% of the cruxes and having more kills than the defenders

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